package com.example.city_defense;

import com.badlogic.androidgames.framework.Music;
import com.badlogic.androidgames.framework.Pixmap;
import com.badlogic.androidgames.framework.Sound;

public class Asset {
	
	// Background...
	public static Pixmap background;
	public static Pixmap help_background;
	public static Pixmap pause_background;
	public static Pixmap highscore_background;
	public static Pixmap map;
	public static Pixmap bar;
	public static Pixmap chosen;
	
	public static Pixmap control;
	
	public static Pixmap select_map;
	
	// Button & number...
	public static Pixmap button;
	public static Pixmap number;
	
	// Menu...
	public static Pixmap title;
	public static Pixmap play;
	public static Pixmap help;
	public static Pixmap highscore;
	public static Pixmap score;
	public static Pixmap gameover;
	public static Pixmap select_difficult;
	
	// Vehicle...
	
	// Enemy...
	
	// Bullet...
	
	// Map...
	
	// Boom...
	
	// Sound & Music...
	public static Music main;
	public static Sound click;
	public static Sound boom;
	public static Sound gameOver;
}
